- Synopsis
**ARC**`angle`

`radius`

- Description
Draws an arc (part of a circle) based on the turtle heading, turtle position, and inputs. The center-point of the arc is the turtle's current position. ARC does not move the turtle. The arc sweeps an amount given by the

input. The size (curvature) of the arc is based on the`angle`

input.`radius`

If

is positive, then the arc starts`radius`

turtle steps behind the turtle. If`radius`

is negative, then the arc starts`radius`

turtle steps in front of the turtle. In both cases, the arc sweeps an angle equal to the`radius`

input. If`angle`

is positive, then the arc is drawn in a clockwise direction. If`angle`

is negative, then the arc is drawn in a counter-clockwise direction. If`angle`

is 360 or greater (or -360 or less), then ARC draws a circle.`angle`

- Example
`; a 2D example ARC 360 100 ARC 90 50`

`; a 3D example PERSPECTIVE REPEAT 36 [RIGHTROLL 10 ARC 90 100]`

- See Also
ARC2